Visual Response Rating
Please note this is a work in progress and subject to change and improvements
Especially when presenting just the “perceived response time” (which incorporates the overshoot as well as explained above), you lose a potentially important piece of information which is how quickly the display can move away from the initial colour - regardless of any overshoot. This is important as while the total transition time is incredibly key, from a visual perspective, you are likely to have a better viewing experience on a panel that is fast to reach it’s target colour, even if it misses it slightly, than a display that takes the same complete transition time but is just much slower to get there.
The “Visual Response Rating” has also been added as a potentially useful additional metric. It is a finite score rather than a direct measurement. The calculation is pretty simple, it’s: “100 – (Initial Response Time + Perceived Response Time)”. Since both metrics are using the same tolerance level, if a display doesn’t overshoot both times will be identical. This essentially rewards displays that are fast with a small amount of overshoot over displays that aren’t as fast even if they don’t overshoot at all – while still overall preferring ultra-fast, accurate monitors.
Some examples may help explain – these are theoretical rather than direct measurements:
Initial Response Time | Perceived Response Time | Visual Response Rating |
---|---|---|
2.8ms | 2.8ms | 94.4 |
2.8ms | 5.6ms | 91.6 |
5.6ms | 5.6ms | 88.8 |
3.8ms | 9.1ms | 87.1 |
10.8ms | 10.8ms | 78.4 |